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°ä³§°ä·¡Ìý56903. Graphics Processing Units Programming. 3 Hours.

This course provides an introduction to massively parallel programming using Graphics Processing Units (GPUs). Topics include basic programming model, GPU thread hierarchy, GPU memory architecture, and performance optimization techniques and parallel patterns needed to develop real-life applications. Graduate degree credit will not be given for both °ä³§°ä·¡Ìý46403 and °ä³§°ä·¡Ìý56903. Prerequisite: °ä³§°ä·¡Ìý20104 with a grade of C or better or Computer Science Computer Engineering (CSCE) graduate standing. (Typically offered: Irregular)