Search Results
°ä³§°ä·¡Ìý44803. Wearable and Ubiquitous Computing. 3 Hours.
This course will introduce wearable and ubiquitous computing paradigms with emphasis on the engineering and development. Three key themes that will be taught during this course the systems and infrastructures which compose IoT and wearable systems, the devices and techniques for gathering data and communicating with the user, and the applications of these technologies including the user experience. Students cannot receive credit for both °ä³§°ä·¡Ìý44803 and °ä³§°ä·¡Ìý54803. Prerequisite: °ä³§°ä·¡Ìý31903 or °ä³§°ä·¡Ìý319±á3, each with a grade of C or better. (Typically offered: Irregular)
General Education
/undergraduatecatalog/gened/generaleducation/
...42203 No No ARTS 44803 No No ARTS...COMM 49801 No No CSCE 35103 No No...